![]() PORT ROYALE 4 CREW FREELater on you'll have captains apply even when you don't have a free license. You will need at least 3 combat captains to really siege towns effectively (2 to conduct the siege and 1, your best fighter, to provide a screen to intercept incoming enemies). That's ok-the important thing is to hire one and stick them on a convoy to gain XP. In the early game you won't have captains apply very often, so it can take a while to find a suitable one. I try to get one captain concession very early so I can keep my eye out of a captain that has the above skills, and ideally a max level of 10+. No, definitely do _not_ do this! You need a captain that has at least two of the following skills: If it's best to just hire the highest level (3) captain available as early as possible and stick him on a trade route until he's needed to lead the troops? I'd love to find the hermits, but the ones that give captain xp are quite rare I find. Originally posted by keenriser:Thanks for the input guys, definitely a good write-up on the current state of things. You get the design by completing all of the tutorial missions. ![]() You can ONLY build ONE of this design at a Large Ship Yard at your Home Port in ANY game of PR4, Campaign game or Free Mode game. It is a modified version of the Spanish War Galleon, i.e. In particular, get the Large Ship Yard built in Seville (requires 6000 population / 1500 workers in Seville total) and BUILD the QUEEN ANNE design warship. ![]() Usually when I get to the Bluefields Tasks I have more than a year of game time left to do them. This is based on the Beta, not more recent experience. So if you are not ready to fight him, wait to finish off the Bluefields tasks. When John Hawkins appears he will start attacking your Spanish cargo convoys and looting their cargoes. HINT in the Beta Spanish Campaign John Hawkins did not appear in the game until the Bluefields set of Tasks was completed: Own 2 Sugar and 4 Rum (Distilleries) businesses in the Town of Bluefields ( just south of Puerto Cabezas) and produce 100 Rum. That fleet can still sail around and fight, but as soon as you anchor at a port you will be unable to leave again with more than your captain's number of Command Points. However, it is possible to board and capture enemy warships, then partially repair them and have up to 10 ships (supposedly), but you will short on crew and be partially damaged. You can never leave a harbor with more points of ships than the captains number of Command Points. The maximum for a ship Captain is 8 Command Points. (I only fought twice him, the last time back in early June during the Beta, and I used the auto resolve combat command). The 1st fleet is four Frigate type/size ships, the 2nd fleet I think is four stronger ships. John Hawkins will have to be defeated twice in the Spanish Campaign. Ships of the Line, War Galleons, etc are 2 Command Point battle ships. It is a good idea to get a 6 Command Point Captain (which is NOT the same thing as his total skill level although they are related) for fighting John Hawkins in the Spanish Campaign, Frigate size ships are 1 Command Point, major warships, i.e. This will be listed in the data describing that captain, including before you hire him. Remember that ship captains have a Maximum total skill level in the 9 to 12 range. ![]() One ship captain could use him more than once. I do not know if he can happen outside the English Campaign Game. Each time you used him you got 3 skill levels added to that ship captain. Supposedly when you get the Instructor, he can be used either for 3 times or 5 times (it may have changed during the Beta). "The Instructor", as far as I know is a multi use version of the Hermit, he is an expected event in the English Campaign Game that does not happen until after the War with Spain starts. I have not seen it yet in the release version of PR4. ![]() I have seen this event during the Beta in both the Spanish and English Campaign Games. This adds 3 levels to the captain and should increase his number of command points. There are two special events that I know of:Ī rare random event: "Hermit By the Coast" when you find it, send a convoy with the ship captain whose skills you want to improve to visit him, for a small amount of cash you can add 3 skill levels in the skill areas of that captain.You get to chose which skills get improved. Other forms of experience you need input from other players. I know that they get some experience as long as the convoy is moving. ![]()
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